Table of Contents
Games - Quake - Setup a local QuakeJS server - Create a QuakeJS service
Install daemonize
Used in the init.d script.
sudo apt install daemonize
Create the Service Script
Copy the service script to where it goes:
sudo cp ~/quakejs/init.d/quakejs /etc/init.d/quakejs
Edit the startup script
Edit the /etc/init.d/quakejs file, change:
- /etc/init.d/quakejs
daemonize -v -p /var/run/$prog.pid -c /home/quake/quakejs -u quake /usr/bin/node build/ioq3ded.js +set fs_game baseq3 set dedicated 1 +exec server.cfg
to
- /etc/init.d/quakejs
daemonize -v -p /var/run/$prog.pid -c /root/quakejs /usr/bin/node build/ioq3ded.js +set fs_game baseq3 set dedicated 1 +exec server.cfg
NOTE: This setup has Quake running in a Container, so no need to have a separate user account.
- Therefore changing this to root.
Enable the Service Script
sudo update-rc.d quakejs defaults
Complete
Whenever your Quake server boots up it will automatically start the QuakeJS game server and Apache2 webserver.
When a computer visits http://192.168.1.137/ they will automatically download the files they need from http://192.168.1.137/assets/ and then connect to the QuakeJS server at http://192.168.1.137:27960.
Have people point their browsers to http://192.168.1.137/ and enjoy!
NOTE: Instead of http://192.168.1.137/ in the above, a DNS could be configured with a nicer name.
Test
sudo systemctl start quakejs
systemctl status quakejs
NOTE: Now try to connect to the server.
Continue Playing Setup