====== Networking - Jitter ====== jitter refers to the variation in latency. Jitter is the irregular time delay in the sending of data packets over a network. A buffer is what we use to compensate for jitter. ---- ===== Ideal ===== * Jitter should be below 30 ms. * Packet loss shouldn’t be more than 1%. * Network latency should not go over 150 ms. This is the latency in one direction meaning the round trip time (RTT) would be 300 ms. ---- ===== Solution ===== A buffer is a system that allows for the storing of temporary data. It’s use is to adjust for irregular fluctuations in data transfers. It’s design is a memory caching system to adjust for the negative effects of jitter. The main tool we will use to adjust for the effects of jitter is a buffer, or buffer memory