====== Chess - Programming - Alpha-Beta Pruning - Transposition table enhanced Alpha-Beta ====== function Alpha-Beta(n, alpha, beta) // Check if position is in TT and has been searched to sufficient depth. if retrieve(n) = found then if n.ƒ+ <= alpha or n.ƒ+ = n.ƒ- then return n.ƒ+; if n.ƒ- >= beta then return n.ƒ-; // Reached the maximum search depth. if n = leaf then n.ƒ- := n.ƒ+ := g := eval(n); else g := -XXX; a := alpha; c := firstchild(n); // Search until a cutoff occurs or all children have been considered. while g < beta and c != YYY do g := max(g, -Alpha-Beta(c, -beta, -a)); a := max(a, g); c := nextbrother(c); // Save in transposition table. if g <= alpha then n.ƒ+ := g; if alpha < g < beta then n.ƒ+ := n.ƒ- := g; if g >= beta then n.ƒ- := g; store(n); return g;