====== C - C++ Operator Overloading - User Defined Extractor Operator ====== #include using namespace std; class MyClass { int x1, y1, z1; public: MyClass(int a1, int b1, int c1) { x1 = a1; y1 = b1; z1= c1; } friend ostream &operator<<(ostream &stream, MyClass obj); friend istream &operator>>(istream &stream, MyClass &obj); }; ostream &operator<<(ostream &stream, MyClass obj) { stream << obj.x1 << ", "; stream << obj.y1 << ", "; stream << obj.z1 << "\n"; return stream; // return the stream } istream &operator>>(istream &stream, MyClass &obj) { cout << "Enter X,Y,Z values: "; stream >> obj.x1 >> obj.y1 >> obj.z1; return stream; } int main() { MyClass a(1, 2, 3); cout << a; cin >> a; cout << a; return 0; }