ffmpeg:hardware_acceleration_using_gpu
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ffmpeg:hardware_acceleration_using_gpu [2023/06/13 13:09] – peter | ffmpeg:hardware_acceleration_using_gpu [2023/06/13 13:19] (current) – peter | ||
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* This is a trade-off in order to keep complexity down. | * This is a trade-off in order to keep complexity down. | ||
* Hardware encoding uses fixed function blocks which are far less versatile and adaptable than software encoders. | * Hardware encoding uses fixed function blocks which are far less versatile and adaptable than software encoders. | ||
+ | * The video quality of hardware encoders is usually pretty fixed, and there is not a lot of room to adjust video quality with hardware encoders. | ||
* As a result a software encoder will get better results 99 times out of 100. | * As a result a software encoder will get better results 99 times out of 100. | ||
ffmpeg/hardware_acceleration_using_gpu.1686661798.txt.gz · Last modified: 2023/06/13 13:09 by peter